Welcome back to class, my beautiful readers.
Today’s lesson is going to be a little different. Rather than examine a single film, we’re going to take an extensive look at the works, styles, and preferences of a particular director. While movies are made of several different parts all working together to create a cinematic experience, the director is one of the most prominent and, arguably, the more popular and glamorous of the filmmaking roles. Some directors are able to maintain the sense of collaboration with their fellow artists and find the flow of creativity when things don’t go as planned, often finding things they hadn’t yet considered better than what they initially envisioned; while some directors can be so insistent and demanding that their vision be exactly as they see it with no deviations. Sometimes the latter behavior can pay off, other times it falls apart.
Our first subject for examination is none other than the king of slow motion himself, Zack Snyder. A filmmaker of such unusual talent (albeit severely limited), and a penchant for creating a whole new meaning to the term “Directors Cut,” Snyder seems to have created an entire new class of filmmakers, one that, while somewhat understandable, is not incredibly sustainable. While there is no denying that the man has made at least a few well crafted works of cinema, if only by accident (more on that later), Zack Snyder is the kind of artist you would find in the same class as the notorious comic book artist/writer, Rob Liefeld: someone who grew up with incredible works of art in their chosen field, took all the wrong lessons from them, and tried to build an entirely new standard of art based on their surface-level understanding of what came before.
Class is now in session!
Lesson 1:
Education Over Conformity
One of the issues I have with Zack Snyder as a director is his apparent inability to completely understand the stories he is tasked with telling, preferring to merely slap his extreme style onto it; under the false impression that no further work is needed. In the world of music, Snyder could be described as a three-note artist: someone who is only able to hit three notes, but hits them so incredibly well and with such massive commitment, that it can feel more profound than it actually is. While some three-note artists have managed to skate by on repeating those notes, and a few others have actually succeeded in expanding their horizons over time, Zack Snyder does not appear to have hit that point just yet.
As an example, take a look at his run with the D.C. Comics characters, Superman and Batman, in both Man of Steel, and Batman v. Superman: Dawn of Justice. In both cases, Snyder and his team referred to those works as “deconstructions” of the characters: stories that dissect the characters essence and place them in an extreme situation, showcasing the inherent convictions and, for want of a better word, “soul” of the character. This can be a fantastic way to examine and demonstrate a characters tangibility, so long as the deconstruction is performed by someone who has a genuine and wholehearted understanding of the characters, which, sadly, Zack Snyder did not possess, at least not at the time.
A more accurate description of Snyder’s work on the films Man of Steel and Batman V. Superman: Dawn of Justice would be a “reimagining” of the characters. Unlike deconstruction where the true essence of a character is thoroughly examined and presented under extreme circumstances, a reimagining is entirely different, wherein a character of a specific style and genre is used in a completely different presentation, that essentially breaks down to a “what if…” situation: stories that completely reinterpret a character and setting as a means of offering a different perspective and philosophy, typically based on the preferences of the storyteller.
For example, Tim Burton’s “remake” of Planet of the Apes from 2001 (ah, I see what you did there) is largely understood more as a reimagining of a classic film, albeit not a particularly good one. It was an example of a filmmaker doing what they would have done with the material, had they been given the opportunity at the time. It can be a useful and, at times, fun chance for a filmmaker to completely demonstrate their voice and, at the same time, bring a whole new perspective to classic stories.
The problem with most reimagining is that they also give the impression that the filmmaker/storyteller, is possibly incapable or unwilling to properly examine the material they are working with, and would prefer to conform said material to their personal preferences and styles. Essentially, it comes across less like a different artists interpretation, and more like an artists refusal to educate themselves on something different from their own experiences.
Zack Snyder’s Man of Steel and Batman V. Superman: Dawn of Justice are not deconstructions of classic characters; they are massive misunderstandings masquerading as deconstructions of classic characters. While many people would argue that his takes on Superman and Batman were meant to be “modern” and “realistic,” which is completely understandable, I would argue that fictional works can still feel real without being realistic; Snyder does not seem to understand the difference, and his works with both of these classic characters demonstrate that lack of knowledge, and his apparent unwillingness to step out of his comfort zone.
In life, as in art, we will always face situations and circumstances, wherein we must consider sacrificing a particular belief or preference, for the betterment of ourselves, our loved ones, and the material we may be tasked to work with. If we do not possess the strength and courage to consider such a task, then we have no business tackling it in the first place, and must recognize when to pass it along to someone who does.
Furthermore, if you want to see what a proper deconstruction of a classic character looks like, check out the animated film Superman Vs. The Elite from 2012.
Lesson 2:
Substance Over Style
Another issue I have with Zack Snyder as a director, is his insistence on prioritizing his sense of style and favorite filmmaking techniques, at the expense of proper narrative engagement. Some of the most famous filmmakers have a signature of some kind that denotes their particular style and artistic preferences. For example, Spike Lee has his signature dolly shot, where a character appears to be moving forward in the frame despite them not actually moving at all. Another example is Alfred Hitchcock’s cameos in his movies. These signatures are something to look forward to when watching a film from any given director, and they can be fun to see how they will use it in the story they are telling, because any filmmaker worth their salt knows if a technique is used too often and unjustified, it can loose its intended impact.
Which is exactly what happens in nearly all of Zack Snyder’s films!
Snyder’s signatures include high contrast and undersaturated color pallets regardless of the content, extreme emphasis on exaggerated male physiques (along with a few phallic symbols here and there), and the use of slow motion that is so excessive, that if you were to play a drinking game wherein you take a shot every time he uses it, you would end up at the Hospital within the hour!
These stylistic choices are fine in and of themselves; there is no real rule that dictates when and how they may be used. However, there is an unwritten rule in filmmaking that says signature techniques, regardless of ones passion for them, are best utilized in small doses and when they may provide the best intended impact. Zack Snyder does not appear to have learned that lesson, and insists upon implementing all of his preferences and style choices as often as humanly possible, regardless of how they may serve the narrative nor not.
Perhaps one of the few instances that Zack Snyder’s style was best utilized, was in his 2009 adaptation of the classic Alan Moore graphic novel, Watchmen. Setting aside how the film mostly worked because Zack Snyder didn’t understand that the book was a satire (allegedly), his prioritization of extreme visual style and personal favorite techniques were a perfect fit for the adaptation. Zack Snyder bent over backwards to recreate the book on screen as much as humanly possible, going so far as to use the original book as storyboards. His joy for slow motion helped emphasize the comic book origin of the images; allowing him to successfully recreate the books visuals. Even though the film flopped at the box office and received less-than-favorable reviews, it is widely regarded as the best possible adaptation of the graphic novel anyone could have asked for, even with all the minor changes and omissions made by the screenwriters.
Zack Snyder is so overtly obsessed with his visual voice that he seems to ignore, or even forget, how they may best serve the narrative, which must always be a filmmakers priority. While I do not deny Snyder’s enthusiasm and genuine talent in some areas, I have yet to see what he can do when he seriously takes the time to examine the narrative he is working with, rather than slap his signatures all over everything and call it a day. He seems to retain a mere surface-level understanding of the scripts he makes and doesn’t seem willing nor capable of expanding his horizons. Which, incidentally, leads me to…
Lesson 3:
Push Yourself
As I mentioned before, Zack Snyder apparently didn’t realize the Watchman was a satire when he made the film, and that’s likely because he’s one of those people who grew up in what is commonly known as the dark ages of comics, and became one of those comic fans who never grew past their surface-level appreciation for the art form.
Allow me to elaborate.
The 1980s was a fantastic age for comic books, both for creators and readers. In addition to Alan Moore’s Watchmen, he also penned other classics like V for Vendetta and a couple memorable runs of Swamp Thing. At the same time, we also had superhero comics from D.C. and Marvel taking risks with their signature characters aiming to push the readership of comics, such as Frank Miller’s Batman: The Dark Knight Returns and Chris Claremont’s run with the X-Men; trying to break out of the perception of being regarded as merely children’s entertainment. This lead to superhero stories that tackled dark and mature themes like societal corruption, trauma, and the many morally grey areas of being a hero. Most or these stories were tackled by talented and intelligent writers who knew how to craft a narrative, combined with memorable art, to create something more unexpected and nuanced than anyone could have imagined. It was the beginning of a new age.
And then, in the 1990s, it got completely overshadowed and nearly destroyed by fans who lacked any of the proper knowledge and talent to understand, let alone recreate, any of the nuances presented in these classic comics. One of these fans would go on to start his own comic book company and regularly churn out meaningless arrogant slop pretending to be cool. I am, of course, referring to none other than the undeserving king of 90s comics, Rob Liefeld.
For those of you who may not know or would appreciate a refresher, Rob Liefeld was a comic book “writer” and “artist” in the 90s, who founded Image Comics and “created” many comic book characters (most of which were merely ripoffs of Marvel’s Wolverine) and storylines that would go on to reshape the comics world, for better and for worse. Like many comic fans, he grew up reading the aforementioned classics that attempted to push the boundaries of comic book storytelling. The only problem is he, and many other readers, didn’t understand that.
Rather than take in the intelligent and mature nuances of all those stories, Liefeld, and by extension most comic readers of the time, saw the darker and seemingly bad-ass aesthetics and attitudes of the characters, and prioritized that over everything else. They thought making characters who were gritty, angry, cold, and as excessively macho as possible was all that was needed to create nuance. In short, Liefeld never grew passed his surface-level understanding of the characters and stories that inspired him in the first place, and spend most of his career rinsing and repeating his “style” with no variation or greater understanding.
Zack Snyder is very similar to Rob Liefeld, in that the vast majority of his works showcases his refusal to evolve past the initial impressions of his early inspirations, and, for want of a better phrase, grow up! Even the few films he made that attempted to go deeper into mature and nuanced themes, such as Sucker Punch and Legend of the Guardians: The Owls of Ga’Hoole, can’t surpass Snyder’s perpetual adolescence. His works are equal to that of those fantasy-themed air brush paintings seen on many a camper van: visually stunning; ultimately meaningless.
Conclusion:
Zack Snyder is what happens when a three-note talent is given too much leeway and no serious challenge (either from himself or others) to evolve. While his works are fantastical and visually striking in their own unique ways, they cannot escape the sad fact that they are, ultimately, hollow efforts attempting and failing to be compelling stories. I may enjoy and appreciate Watchmen, and I don’t deny that his four hour epic Justice League was vastly superior to the theatrical version, but I do not see myself becoming a regular fan of his work. I can only enjoy watching a three-note artist hit those same three notes so well for so long before I never want to hear them ever again!
Class dismissed.
Ladies & gentlemen, I am TheNorm; thank you all for reading.