I have stated on this blog once before that the Resident Evil series deserves another chance at the silver screen. Video games have an unfortunate history of, shall we say, less than ideal treatments when it comes to film adaptations: they either miss the charm and the point of the game entirely, or they feel as if they have to “compensate” for being a video game adaptation. I’ve said it before and I’ll say it again: the only good video game movie thus far is still Prince of Persia, purely on the basis that the director actually played the game to determine the best creative options for the movie. Also, I would be remiss to not mention the astonishing achievement in video game adaptations that is HBO Max’s The Last of Us, but that is an episodic series (not to diss the format in any way); this is about feature-length films, which the Resident Evil series is absolutely ripe for fascinating and engaging cinematic storytelling.
I bring this up today because of a rather interesting thing that recently dropped on the internet: a teaser trailer for a brand new Resident Evil movie co-written and directed by Zach Cregger, the same filmmaker behind Barbarian and last years Weapons. While Mr. Cregger’s filmography shows his genuine talent and skill in the horror genre, which the Resident Evil series has always been a part of, I admit that my interest in this upcoming new feature-film adaptation has me simultaneously interested and concerned.
For those of you who may not be familiar with Resident Evil (also known is Biohazard in Japan), it’s a survival horror video game series about an evil mega corporation that accidentally creates a virus which inadvertently causes a zombie apocalypse. Since the release of the first game back in 1996, the series has enjoyed a ton of sequels, spin-offs, and remakes to varying degrees of quality. Some good, some bad, all interesting and horrifying in their own way. The series also got six feature-film adaptations, all of which were completely terrible, sad to say. All that might actually change with this upcoming film; here's why.
According to statements made by Mr. Cregger, the script for this brand new Resident Evil film is entirely original, and most likely won’t utilize any of the established characters or storylines from the games and, in his own words, “This is a story I would have wanted to tell, whether I got the IP or not.” Immediately, this can feel like a massive red flag: yet another established filmmaker taking their own story, and slapping a recognizable IP onto the script, purely for marketing purposes. This is a practice that has plagued the Hollywood system for decades, especially with video game adaptations.
*cough* Super Mario Bros. from 1993 *cough*
So, most people's knee-jerk reactions would be to dismiss this upcoming film entirely, since the director already gave away their apparent disinterest in the source material. However, given the content of the trailer, and my thoughts on how creatives need to occasionally approach working with some IP’s (more on that later), I think this might actually turn out to be significantly more interesting than we might have thought.
Hear me out!
While it is easy to dismiss this upcoming film as yet another tired Hollywood business practice, it is also systemic of what it truly takes to give aspiring filmmakers and original scripts a chance at production. You see, Hollywood and all of its affiliates are terrified to produce anything that isn’t connected to a “pre-existing property” of some kind, under the delusion that nothing can have any chance of success unless it has a recognizable IP attached to it. Therefore, it is now commonplace for screenwriters to link some recognizable IP’s onto their original story just so they can more likely get a producers attention. It may feel a tad degrading and somewhat frustrating, but if that is a sure way to get a more original concept in the works, and give an aspiring filmmaker their shot at making a movie, then I have no problems with this practice.
Now, Zach Cregger is already a well established filmmaker with two well received horror films under his belt, all the while doing so with his own original scripts; so he doesn’t necessarily need to sneak an original story into production by slapping a recognizable IP onto it, it’s more likely that he is doing this either because the studio demanded it, or, maybe, Zach Cregger is establishing a precedent for future filmmakers, saying that it’s totally acceptable, and not at all degrading, to attach a pre-existing IP to your script. Because as long as Hollywood remains addicted to avoiding truly original concepts (which they forever will be), then this is the best way to make your movie and retain at least most of your artistic integrity.
Another argument to make for this movie is Zach Cregger’s efforts to do something else that not enough people in Hollywood, or in the filmmaking world in general, are willing or able to try: tell an original story within a pre-existing IP.
You see, something that I wish more filmmakers and Hollywood executives would take to heart, is the notion that you can still make movies inside a recognizable universe (Star Wars, Marvel, Video Games, etc.), but they don’t have to follow any of the recognizable characters and events within that world. One of the reasons I love the Disney+ original show The Mandalorian so much, is because it avoids (for the most part) revisiting the events and characters from the original film trilogy. Yes, the story takes place after the events of Return of the Jedi, and there were a few callbacks to some of the classic elements of the trilogy (including a de-aged Mark Hamill), but the series spends most of its time exploring characters and events outside of that established narrative. It’s still a Star Wars story with all of the recognizable elements; it’s more interested in exploring the other stuff that the universe has to offer outside of its origins.
Also, at the very least, Zach Cregger is maintaining his passion for horror, and appears to be making a genuine effort to bring the Resident Evil series back to its horror roots with this new movie. Those who are bigger video game loyalists than I am will likely take issue with this movies blatant abandonment of recognizable characters and events from the original game series, but I say, maybe that’s what it needs right now. As much fun as the original games are, and always will be, perhaps it needs a completely different perspective in the movies.
Also, props to Zach Cregger for working with a different cinematographer; one who actually knows how to light dark scenes and not overly rely upon High Dynamic Range! Yes, I said it!
I, for one, am actually looking forward to this film. If nothing else, I’m sure it will be a thrilling experience in its own way. We shall see what Mr. Cregger has in store for us this September. Until then, I think I’m going to go dig up my old copy of the original Resident Evil 2 game.
Ladies & gentlemen, I am TheNorm; thank you all for reading.